{"name":"setRadioMsg","operator":null,"title":"setRadioMsg","type":"command","url":"https://community.bistudio.com/wiki/setRadioMsg","revid":378813,"updated":"2026-06-30T23:28:57Z","groups":["Triggers","Interaction"],"status":"ok","replaced_by":[],"games":[{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":"local","server_exec":false},"exec":null,"description":"Sets radio trigger menu title text (0 -> 0 -> map radio). Use \"NULL\" to disable radio slot. Use \"\" to restore default title.\n\n> [!NOTE]\n> The same effect could be achieved by using setTriggerText (see Example 2)","syntaxes":[{"syntax":"index setRadioMsg text","since":null,"effect":null,"exec":null,"params":[{"name":"index","type":"Number","optional":false,"default":null,"description":"from 1 to 10\n\n- 1 - Alpha (key 1)\n- 2 - Bravo (key 2)\n- 3 - Charlie (key 3)\n- 4 - Delta (key 4)\n- 5 - Echo (key 5)\n- 6 - Foxtrot (key 6)\n- 7 - Golf (key 7)\n- 8 - Hotel (key 8)\n- 9 - India (key 9)\n- 10 - Juliet (key 0)","types":["Number"],"since":null,"text":"index: Number - from 1 to 10\n\n- 1 - Alpha (key 1)\n- 2 - Bravo (key 2)\n- 3 - Charlie (key 3)\n- 4 - Delta (key 4)\n- 5 - Echo (key 5)\n- 6 - Foxtrot (key 6)\n- 7 - Golf (key 7)\n- 8 - Hotel (key 8)\n- 9 - India (key 9)\n- 10 - Juliet (key 0)"},{"name":"text","type":"String","optional":false,"default":null,"description":null,"types":["String"],"since":null,"text":"text: String"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"index","types":["Number"]},"right":{"text":"text","types":["String"]}}],"examples":[{"text":"```sqf\n1 setRadioMsg \"Click meeeeeeeeee\"; //changes title of radio Alpha\n```","code":["1 setRadioMsg \"Click meeeeeeeeee\"; //changes title of radio Alpha"]},{"text":"```sqf\n_radioTrigger setTriggerText \"Click meeeeeeeeee\"; //changes title of whatever radio the trigger was set to\n```","code":["_radioTrigger setTriggerText \"Click meeeeeeeeee\"; //changes title of whatever radio the trigger was set to"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["createTrigger","setTriggerActivation","setTriggerText","showCommandingMenu"],"notes":[],"categories":["ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Interaction","Command Group: Triggers","Introduced with Operation Flashpoint version 1.00","Operation Flashpoint: Elite: Scripting Commands","Operation Flashpoint: New Scripting Commands","Operation Flashpoint: Scripting Commands","Scripting Commands","Scripting Commands: Local Effect","Take On Helicopters: Scripting Commands"]}