---
name: "setRandomLip"
type: command
status: ok
groups: ["Object Manipulation"]
arma3_since: "0.50"
locality: {"argument": "global", "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/setRandomLip
revid: 310244
updated: 2022-05-05T13:11:05Z
---

# setRandomLip

*Command · Object Manipulation · Arma 3 v0.50*

Locality: arguments **global** · effect **local**

## Description

Enables/Disables random lip. When enabled, the unit continuously moves its lips as if it is talking.

## Syntax

```sqf
unit setRandomLip bool
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)
- `bool`: [Boolean](../topics/Boolean.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
player setRandomLip true;
```

## See also

[say](../commands/say.md) · [setMimic](../commands/setMimic.md) · [setFaceAnimation](../commands/setFaceAnimation.md) · [setFace](../commands/setFace.md)

<sub>Source: [BI Community Wiki — setRandomLip](https://community.bistudio.com/wiki/setRandomLip) (revision 310244).</sub>
