---
name: "setRepairCargo"
type: command
status: ok
groups: ["Vehicle Inventory"]
arma3_since: "0.50"
locality: {"argument": "local", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/setRepairCargo
revid: 376963
updated: 2026-01-01T05:55:08Z
---

# setRepairCargo

*Command · Vehicle Inventory · Arma 3 v0.50 · introduced in Operation Flashpoint v1.00*

Locality: arguments **local** · effect **global**

## Description

Set amount of repair resources in cargo space of repair vehicle.
Amount 1 is full cargo.

## Syntax

```sqf
vehicleName setRepairCargo amount
```

**Parameters:**

- `vehicleName`: [Object](../topics/Object.md)
- `amount`: [Number](../topics/Number.md) in range 0..1

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
_repairTruck1 setRepairCargo 0;
```

## See also

[getRepairCargo](../commands/getRepairCargo.md) · [setAmmoCargo](../commands/setAmmoCargo.md) · [setFuelCargo](../commands/setFuelCargo.md)

<sub>Source: [BI Community Wiki — setRepairCargo](https://community.bistudio.com/wiki/setRepairCargo) (revision 376963).</sub>
