{"name":"setSkill","operator":null,"title":"setSkill","type":"command","url":"https://community.bistudio.com/wiki/setSkill","revid":364244,"updated":"2024-05-06T09:38:17Z","groups":["AI Behaviour"],"status":"ok","replaced_by":[],"games":[{"game":"ofp","name":"Operation Flashpoint","version":"1.75"},{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofp","name":"Operation Flashpoint","version":"1.75"},"arma3_since":"0.50","branch":null,"locality":{"argument":"local","effect":"global","server_exec":false},"exec":null,"description":"Sets the skill level of given unit. The value of a sub-skill is interpolated into a range defined in CfgAISkill.","syntaxes":[{"syntax":"unit setSkill skill","since":null,"effect":null,"exec":null,"params":[{"name":"unit","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"unit: Object"},{"name":"skill","type":"Number","optional":false,"default":null,"description":"general skill in range 0..1","types":["Number"],"since":null,"text":"skill: Number - general skill in range 0..1"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"unit","types":["Object"]},"right":{"text":"skill","types":["Number"]}},{"syntax":"unit setSkill [skillName, value]","since":"arma1 1.00","effect":null,"exec":null,"params":[{"name":"unit","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"unit: Object"},{"name":"skillName","type":"String","optional":false,"default":null,"description":"available sub-skills are:\n- `\"general\"`\n- `\"courage\"`\n- `\"aimingAccuracy\"`\n- `\"aimingShake\"`\n- `\"aimingSpeed\"`\n- `\"commanding\"`\n- `\"endurance\"`\n- `\"spotDistance\"`\n- `\"spotTime\"`\n- `\"reloadSpeed\"`","types":["String"],"since":null,"text":"skillName: String - available sub-skills are:\n- `\"general\"`\n- `\"courage\"`\n- `\"aimingAccuracy\"`\n- `\"aimingShake\"`\n- `\"aimingSpeed\"`\n- `\"commanding\"`\n- `\"endurance\"`\n- `\"spotDistance\"`\n- `\"spotTime\"`\n- `\"reloadSpeed\"`"},{"name":"value","type":"Number","optional":false,"default":null,"description":"value in range 0..1","types":["Number"],"since":null,"text":"value: Number - value in range 0..1"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"unit","types":["Object"]},"right":{"text":"[skillName, value]","types":["Array"]}}],"examples":[{"text":"```sqf\n_hero setSkill 1;\n```","code":["_hero setSkill 1;"]},{"text":"```sqf\n_finalBoss setSkill [\"reloadSpeed\", 0.8];\n_finalBoss setSkill [\"aimingSpeed\", 0.33];\n```","code":["_finalBoss setSkill [\"reloadSpeed\", 0.8];\n_finalBoss setSkill [\"aimingSpeed\", 0.33];"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["skill","setUnitAbility","Arma 3: AI Skill","Combat Modes","skillFinal"],"notes":[{"user":"Hardrock","date":"2006-08-04T12:01:00Z","text":"Approximate ranges are:\n- Novice < 0.25\n- Rookie >= 0.25 and <= 0.45\n- Recruit > 0.45 and <= 0.65\n- Veteran > 0.65 and <= 0.85\n- Expert > 0.85"},{"user":"Kronzky","date":"2007-06-30T21:16:00Z","text":"If \"SuperAI\" is turned on in the Difficulty Menu, the skill level is always 1, no matter what was defined in the editor or via this command."}],"categories":["AI","ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: AI Behaviour","Introduced with Operation Flashpoint version 1.75","Operation Flashpoint: Elite: Scripting Commands","Operation Flashpoint: New Scripting Commands","Operation Flashpoint: Scripting Commands","Scripting Commands","Scripting Commands: Global Effect","Take On Helicopters: Scripting Commands"]}