{"name":"setSpeedMode","operator":null,"title":"setSpeedMode","type":"command","url":"https://community.bistudio.com/wiki/setSpeedMode","revid":336415,"updated":"2023-01-02T16:21:11Z","groups":["Groups"],"status":"ok","replaced_by":[],"games":[{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":"local","effect":"global","server_exec":false},"exec":null,"description":"Sets group speed mode. If unit is passed as param, unit's group is used. Mode may be one of:\n- **\"UNCHANGED\"** (unchanged)\n- **\"LIMITED\"** (half speed)\n- **\"NORMAL\"** (full speed, maintain formation)\n- **\"FULL\"** (do not wait for any other units in formation)","syntaxes":[{"syntax":"groupName setSpeedMode mode","since":null,"effect":null,"exec":null,"params":[{"name":"groupName","type":"Object or Group","optional":false,"default":null,"description":null,"types":["Object","Group"],"since":null,"text":"groupName: Object or Group"},{"name":"mode","type":"String","optional":false,"default":null,"description":null,"types":["String"],"since":null,"text":"mode: String"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"groupName","types":["Object","Group"]},"right":{"text":"mode","types":["String"]}}],"examples":[{"text":"```sqf\n_groupOne setSpeedMode \"LIMITED\";\n```","code":["_groupOne setSpeedMode \"LIMITED\";"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["speedMode","getSpeed","forceSpeed"],"notes":[],"categories":["ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Groups","Introduced with Operation Flashpoint version 1.00","Operation Flashpoint: Elite: Scripting Commands","Operation Flashpoint: New Scripting Commands","Operation Flashpoint: Scripting Commands","Scripting Commands","Scripting Commands: Global Effect","Take On Helicopters: Scripting Commands"]}