---
name: "setTaskState"
type: command
status: ok
groups: ["Briefing"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/setTaskState
revid: 349143
updated: 2023-11-08T14:49:48Z
---

# setTaskState

*Command · Briefing · Arma 3 v0.50 · introduced in Arma 2 v1.00*

## Description

Set the state of a given task.

## Syntax

```sqf
task setTaskState state
```

**Parameters:**

- `task`: [Task](../topics/Task.md)
- `state`: [String](../topics/String.md) - state value may be one of:
  - "None"
  - "Created"
  - "Assigned"
  - "Succeeded"
  - "Failed"
  - "Canceled"

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
_tskKillSpongebob setTaskState "Succeeded";
```

## See also

Tasks · [createSimpleTask](../commands/createSimpleTask.md) · [removeSimpleTask](../commands/removeSimpleTask.md) · [setSimpleTaskDescription](../commands/setSimpleTaskDescription.md) · [setSimpleTaskDestination](../commands/setSimpleTaskDestination.md) · [setTaskResult](../commands/setTaskResult.md) · [taskState](../commands/taskState.md)

<sub>Source: [BI Community Wiki — setTaskState](https://community.bistudio.com/wiki/setTaskState) (revision 349143).</sub>
