---
name: "setTrafficDensity"
type: command
status: ok
groups: ["Environment"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/setTrafficDensity
revid: 310000
updated: 2022-05-05T12:20:39Z
---

# setTrafficDensity

*Command · Environment · Arma 3 v0.50 · introduced in Take On Helicopters v1.01*

## Description

Set the density of ambient cars in a rectangle (in cars per kilometer). 

> [!NOTE]
> This command does nothing in Arma 3.

## Syntax

```sqf
setTrafficDensity [density, xMin, xMax, zMin, zMax]
```

**Parameters:**

- `density`: [Number](../topics/Number.md) - density (in cars per kilometer)
- `xMin`: [Number](../topics/Number.md) - western border of the affected rectangle
- `xMax`: [Number](../topics/Number.md) - eastern border of the affected rectangle
- `zMin`: [Number](../topics/Number.md) - southern border of the affected rectangle
- `zMax`: [Number](../topics/Number.md) - northern border of the affected rectangle

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
setTrafficDensity [40, 31000, 32000, 30000, 32000];
```

## See also

[enableTraffic](../commands/enableTraffic.md) · [setTrafficDistance](../commands/setTrafficDistance.md) · [setTrafficGap](../commands/setTrafficGap.md) · [setTrafficSpeed](../commands/setTrafficSpeed.md)

<sub>Source: [BI Community Wiki — setTrafficDensity](https://community.bistudio.com/wiki/setTrafficDensity) (revision 310000).</sub>
