{"name":"setVehicleAmmo","operator":null,"title":"setVehicleAmmo","type":"command","url":"https://community.bistudio.com/wiki/setVehicleAmmo","revid":376973,"updated":"2026-01-01T06:03:41Z","groups":["Vehicle Inventory"],"status":"ok","replaced_by":[],"games":[{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma1","name":"Armed Assault","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":"local","effect":"global","server_exec":false},"exec":null,"description":"Sets how much ammunition (compared to a full state defined by the vehicle type) the vehicle has. Note that the ammo will be added only to local turrets. To check locality of turret use turretLocal.","syntaxes":[{"syntax":"vehicleName setVehicleAmmo value","since":null,"effect":null,"exec":null,"params":[{"name":"vehicleName","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"vehicleName: Object"},{"name":"value","type":"Number in range 0..1","optional":false,"default":null,"description":"0: empty, 1: full","types":["Number"],"since":null,"text":"value: Number in range 0..1 - 0: empty, 1: full"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"vehicleName","types":["Object"]},"right":{"text":"value","types":["Number"]}}],"examples":[{"text":"```sqf\nplayer setVehicleAmmo 0;\n```","code":["player setVehicleAmmo 0;"]},{"text":"```sqf\n_vehicle setVehicleAmmo 1;\n```","code":["_vehicle setVehicleAmmo 1;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["setVehicleAmmoDef","ammo","setAmmo","setAmmoCargo","turretLocal"],"notes":[],"categories":["ArmA: Armed Assault: New Scripting Commands","ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Vehicle Inventory","Introduced with Armed Assault version 1.00","Scripting Commands","Scripting Commands: Global Effect","Take On Helicopters: Scripting Commands"]}