---
name: "setVelocityModelSpace"
type: command
status: ok
groups: ["Object Manipulation"]
arma3_since: "1.68"
locality: {"argument": "local", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/setVelocityModelSpace
revid: 377260
updated: 2026-01-02T06:33:01Z
---

# setVelocityModelSpace

*Command · Object Manipulation · Arma 3 v1.68*

Locality: arguments **local** · effect **global**

## Description

Sets the velocity (i.e. speed) vector of the given vehicle relative to its model.

> [!IMPORTANT]
> Since Arma 3 v2.06, each velocity component is limited to ±5000 m/s.

## Syntax

```sqf
vehicle setVelocityModelSpace velocity
```

**Parameters:**

- `vehicle`: [Object](../topics/Object.md)
- `velocity`: [Vector3D](../topics/Vector3D.md) - relative velocity vector

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
MyCar setVelocityModelSpace [0, 10, 0]; // Pushes MyCar forward.
```

## See also

[velocityModelSpace](../commands/velocityModelSpace.md) · [velocity](../commands/velocity.md) · [setVelocity](../commands/setVelocity.md) · [setVelocityTransformation](../commands/setVelocityTransformation.md) · [speed](../commands/speed.md) · [disableBrakes](../commands/disableBrakes.md) · [brakesDisabled](../commands/brakesDisabled.md)

<sub>Source: [BI Community Wiki — setVelocityModelSpace](https://community.bistudio.com/wiki/setVelocityModelSpace) (revision 377260).</sub>
