{"name":"setWPPos","operator":null,"title":"setWPPos","type":"command","url":"https://community.bistudio.com/wiki/setWPPos","revid":377575,"updated":"2026-01-02T06:56:29Z","groups":["Waypoints"],"status":"ok","replaced_by":[],"games":[{"game":"ofp","name":"Operation Flashpoint","version":"1.21"},{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofp","name":"Operation Flashpoint","version":"1.21"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Sets waypoint position.\n\n> [!NOTE]\n> This command is identical to `setWaypointPosition [pos, -1]` (see setWaypointPosition description for more information).","syntaxes":[{"syntax":"waypoint setWPPos pos","since":null,"effect":null,"exec":null,"params":[{"name":"waypoint","type":"Waypoint","optional":false,"default":null,"description":null,"types":["Waypoint"],"since":null,"text":"waypoint: Waypoint"},{"name":"pos","type":"PositionAGL","optional":false,"default":null,"description":null,"types":["PositionAGL"],"since":null,"text":"pos: PositionAGL"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"waypoint","types":["Waypoint"]},"right":{"text":"pos","types":["PositionAGL"]}}],"examples":[{"text":"```sqf\n[_groupOne, 1] setWPPos markerPos \"MarkerOne\";\n```","code":["[_groupOne, 1] setWPPos markerPos \"MarkerOne\";"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["deleteWaypoint","copyWaypoints","setCurrentWaypoint","setWaypointBehaviour","setWaypointCombatMode","setWaypointCompletionRadius","setWaypointDescription","setWaypointFormation","setWaypointHousePosition","setWaypointPosition","setWaypointScript","setWaypointSpeed","setWaypointStatements","setWaypointTimeout","setWaypointType","setWaypointVisible","waypointAttachVehicle","waypointAttachedVehicle","setWaypointLoiterRadius","waypointLoiterRadius","addWaypoint","setWaypointLoiterType","waypoints","waypointSpeed"],"notes":[{"user":"Killzone_Kid","date":"2018-11-15T14:27:00Z","text":"Even though this command can accept Position2D, it is better to always explicitly state the elevation of waypoint by providing PositionAGL."}],"categories":[]}