---
name: "shownArtilleryComputer"
type: command
status: ok
groups: ["Artillery"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/shownArtilleryComputer
revid: 321212
updated: 2022-05-13T15:31:01Z
---

# shownArtilleryComputer

*Command · Artillery · Arma 3 v0.50*

## Description

Checks whether the player has the artillery computer currently open.

## Syntax

```sqf
shownArtilleryComputer
```

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
if (shownArtilleryComputer) then { hint "Artillery Computer shown on screen"; };
```

## See also

[enableEngineArtillery](../commands/enableEngineArtillery.md) · [getArtilleryComputerSettings](../commands/getArtilleryComputerSettings.md) · [inRangeOfArtillery](../commands/inRangeOfArtillery.md) · [commandArtilleryFire](../commands/commandArtilleryFire.md) · [doArtilleryFire](../commands/doArtilleryFire.md) · [getArtilleryETA](../commands/getArtilleryETA.md)

<sub>Source: [BI Community Wiki — shownArtilleryComputer](https://community.bistudio.com/wiki/shownArtilleryComputer) (revision 321212).</sub>
