---
name: "sideLogic"
type: command
status: ok
groups: ["Sides"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/sideLogic
revid: 341626
updated: 2023-06-12T19:02:53Z
---

# sideLogic

*Command · Sides · Arma 3 v0.50 · introduced in Operation Flashpoint v1.90*

## Description

The Logic [side](../topics/Side.md). Side of [Game Logic](../topics/Object.md)s and Modules.

## Syntax

```sqf
sideLogic
```

**Returns:** [Side](../topics/Side.md)

## Examples

### Example 1

```sqf
if (side _obj == sideLogic) then
{
    hint "It is a logic!";
};
```

## See also

[Side](../topics/Side.md) · [side](../commands/side.md) · [west](../commands/west.md) · [east](../commands/east.md) · [resistance](../commands/resistance.md) · [civilian](../commands/civilian.md) · [sideUnknown](../commands/sideUnknown.md) · [sideFriendly](../commands/sideFriendly.md) · [sideEnemy](../commands/sideEnemy.md) · [playerSide](../commands/playerSide.md) · Side Relations

<sub>Source: [BI Community Wiki — sideLogic](https://community.bistudio.com/wiki/sideLogic) (revision 341626).</sub>
