---
name: "sideUnknown"
type: command
status: ok
groups: ["Sides"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/sideUnknown
revid: 369295
updated: 2024-09-03T18:42:51Z
---

# sideUnknown

*Command · Sides · Arma 3 v0.50 · introduced in Arma 2 v1.00*

## Description

The unknown [side](../topics/Side.md).

Used when the side of a unit is unknown, e.g. for spotted targets with insufficient information.

## Syntax

```sqf
sideUnknown
```

**Returns:** [Side](../topics/Side.md)

## Examples

### Example 1

```sqf
//soldier1 and soldier2 of different sides and out of sight
soldier1 reveal soldier2;
hint str (soldier1 nearTargets 1000);
//returns: [[[1557.96,5047.4,1.32402],"SoldierWB",UNKNOWN,0.0155183,soldier2,5]]
soldier1 reveal [soldier2,1.5];
//returns: [[[1556.52,5050.08,1.32402],"SoldierWB",WEST,0.0211193,soldier2,5]]
```

## See also

[nearTargets](../commands/nearTargets.md) · [reveal](../commands/reveal.md) · [Side](../topics/Side.md) · [side](../commands/side.md) · [west](../commands/west.md) · [east](../commands/east.md) · [resistance](../commands/resistance.md) · [civilian](../commands/civilian.md) · [sideLogic](../commands/sideLogic.md) · [sideFriendly](../commands/sideFriendly.md) · [sideEnemy](../commands/sideEnemy.md) · [playerSide](../commands/playerSide.md) · [sideEmpty](../commands/sideEmpty.md) · [sideAmbientLife](../commands/sideAmbientLife.md) · Side Relations

<sub>Source: [BI Community Wiki — sideUnknown](https://community.bistudio.com/wiki/sideUnknown) (revision 369295).</sub>
