---
name: "soundVolume"
type: command
status: ok
groups: ["Sounds"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/soundVolume
revid: 376984
updated: 2026-01-01T06:23:46Z
---

# soundVolume

*Command · Sounds · Arma 3 v0.50 · introduced in Operation Flashpoint v1.00*

## Description

Returns the current sound volume (set by [fadeSound](../commands/fadeSound.md)).

## Syntax

```sqf
soundVolume
```

**Returns:** [Number](../topics/Number.md) in range 0..1

## Examples

### Example 1

```sqf
hint str soundVolume;
```

## See also

[fadeSound](../commands/fadeSound.md) · [musicVolume](../commands/musicVolume.md) · [radioVolume](../commands/radioVolume.md) · [speechVolume](../commands/speechVolume.md) · [environmentVolume](../commands/environmentVolume.md) · [getAudioOptionVolumes](../commands/getAudioOptionVolumes.md)

<sub>Source: [BI Community Wiki — soundVolume](https://community.bistudio.com/wiki/soundVolume) (revision 376984).</sub>
