---
name: "synchronizeObjectsAdd"
type: command
status: ok
groups: ["Object Manipulation"]
arma3_since: "0.50"
locality: {"argument": "global", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/synchronizeObjectsAdd
revid: 377071
updated: 2026-01-01T09:31:05Z
---

# synchronizeObjectsAdd

*Command · Object Manipulation · Arma 3 v0.50 · introduced in Arma 2 v1.00*

Locality: arguments **global** · effect **global**

## Description

Add given objects to the unit's list of synchronized objects.

## Syntax

```sqf
unit synchronizeObjectsAdd objects
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)
- `objects`: [Array](../topics/Array.md) of [Object](../topics/Object.md)s

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
_acm = _groupLogic createUnit ["AmbientCombatManager", position player, [], 0, "NONE"];
_acm synchronizeObjectsAdd [player];
```

## See also

[synchronizeObjectsRemove](../commands/synchronizeObjectsRemove.md)

<sub>Source: [BI Community Wiki — synchronizeObjectsAdd](https://community.bistudio.com/wiki/synchronizeObjectsAdd) (revision 377071).</sub>
