{"name":"triggerAttachedVehicle","operator":null,"title":"triggerAttachedVehicle","type":"command","url":"https://community.bistudio.com/wiki/triggerAttachedVehicle","revid":320994,"updated":"2022-05-13T10:28:34Z","groups":["Triggers"],"status":"ok","replaced_by":[],"games":[{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma2","name":"Arma 2","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":"global","effect":null,"server_exec":false},"exec":null,"description":"Returns vehicle attached to the trigger (for example using triggerAttachVehicle).\n\n> [!IMPORTANT]\n> The trigger could be local or remote but the result returned by this command will be for the vehicle attached locally on the client that executed the command. See createTrigger for more info.","syntaxes":[{"syntax":"triggerAttachedVehicle trigger","since":null,"effect":null,"exec":null,"params":[{"name":"trigger","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"trigger: Object"}],"returns":{"type":"Object","types":["Object"],"description":null,"text":"Object"},"form":"unary","operator":null,"left":null,"right":{"text":"trigger","types":["Object"]}}],"examples":[{"text":"```sqf\n_result = triggerAttachedVehicle triggerName;\n```","code":["_result = triggerAttachedVehicle triggerName;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["attachObject","attachTo","attachedObjects","attachedTo","waypointAttachVehicle","waypointAttachedVehicle","lightAttachObject","triggerAttachVehicle","attachedObject","triggerAttachObject"],"notes":[],"categories":["Arma 2: New Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Triggers","Introduced with Arma 2 version 1.00","Scripting Commands","Take On Helicopters: Scripting Commands"]}