---
name: "turretUnit"
type: command
status: ok
groups: ["Turrets"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/turretUnit
revid: 377501
updated: 2026-01-02T06:49:29Z
---

# turretUnit

*Command · Turrets · Arma 3 v0.50 · introduced in Arma 2 v1.00*

## Description

Returns the unit in the vehicle turret. To find turret path of known unit, see [unitTurret](../commands/unitTurret.md).

## Syntax

```sqf
vehicle turretUnit turretPath
```

**Parameters:**

- `vehicle`: [Object](../topics/Object.md)
- `turretPath`: Turret Path - since Arma 3 v1.58 [-1] (driver) is supported.

**Returns:** [Object](../topics/Object.md)

## Examples

### Example 1

```sqf
_vehicle turretUnit _thisTurret;
```

### Example 2

```sqf
vehicle player turretUnit [0];
```

## See also

[unitTurret](../commands/unitTurret.md) · [driver](../commands/driver.md) · [gunner](../commands/gunner.md) · [commander](../commands/commander.md) · [effectiveCommander](../commands/effectiveCommander.md) · [currentPilot](../commands/currentPilot.md) · [moveInTurret](../commands/moveInTurret.md) · [assignAsTurret](../commands/assignAsTurret.md) · [assignedVehicleRole](../commands/assignedVehicleRole.md) · [lockedTurret](../commands/lockedTurret.md) · [isTurnedOut](../commands/isTurnedOut.md)

<sub>Source: [BI Community Wiki — turretUnit](https://community.bistudio.com/wiki/turretUnit) (revision 377501).</sub>
