{"name":"unitAimPosition","operator":null,"title":"unitAimPosition","type":"command","url":"https://community.bistudio.com/wiki/unitAimPosition","revid":378159,"updated":"2026-02-26T16:15:33Z","groups":["Object Manipulation","Positions"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.64"}],"since":{"game":"arma3","name":"Arma 3","version":"1.64"},"arma3_since":"1.64","branch":null,"locality":{"argument":"global","effect":null,"server_exec":false},"exec":null,"description":"Returns the position on the unit other units can aim at. Same as aimPos only returns position in PositionAGL format and has render scope alternative unitAimPositionVisual.","syntaxes":[{"syntax":"unitAimPosition unit","since":null,"effect":null,"exec":null,"params":[{"name":"unit","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"unit: Object"}],"returns":{"type":"PositionAGL","types":["PositionAGL"],"description":null,"text":"PositionAGL"},"form":"unary","operator":null,"left":null,"right":{"text":"unit","types":["Object"]}}],"examples":[{"text":"```sqf\nprivate _aimPosAGL = unitAimPosition player;\n```","code":["private _aimPosAGL = unitAimPosition player;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["unitAimPositionVisual","aimPos","eyePos","getPosASL","weaponDirection"],"notes":[{"user":"Sa-Matra","date":"2023-03-27T12:33:27Z","text":"This command uses \"zamerny\" memory point which is hardcoded name in the engine. If memory point is not present then geometry LOD bounding center is used (according to dedmen)"}],"categories":["Arma 3: New Scripting Commands","Arma 3: Scripting Commands","Command Group: Object Manipulation","Command Group: Positions","Introduced with Arma 3 version 1.64","Scripting Commands"]}