{"name":"unitsBelowHeight","operator":null,"title":"unitsBelowHeight","type":"command","url":"https://community.bistudio.com/wiki/unitsBelowHeight","revid":325197,"updated":"2022-07-01T14:53:08Z","groups":["Object Detection","Positions"],"status":"ok","replaced_by":[],"games":[{"game":"arma2","name":"Arma 2","version":"1.04"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma2","name":"Arma 2","version":"1.04"},"arma3_since":"0.50","branch":null,"locality":{"argument":"global","effect":null,"server_exec":false},"exec":null,"description":"Returns units in group/array below given Above Terrain Level (ATL) altitude.\n\n> [!NOTE]\n> an object's ATL altitude can be found with `_altitude = (getPosATL _obj) select 2;`.","syntaxes":[{"syntax":"units unitsBelowHeight height","since":null,"effect":null,"exec":null,"params":[{"name":"units","type":"Array of Objects","optional":false,"default":null,"description":null,"types":["Array","Object"],"since":null,"text":"units: Array of Objects"},{"name":"height","type":"Number","optional":false,"default":null,"description":"height above terrain level (PositionATL)","types":["Number"],"since":null,"text":"height: Number - height above terrain level (PositionATL)"}],"returns":{"type":"Array of Objects","types":["Array","Object"],"description":null,"text":"Array of Objects"},"form":"binary","operator":null,"left":{"text":"units","types":["Array","Object"]},"right":{"text":"height","types":["Number"]}},{"syntax":"group unitsBelowHeight height","since":null,"effect":null,"exec":null,"params":[{"name":"group","type":"Group","optional":false,"default":null,"description":"AI group","types":["Group"],"since":null,"text":"group: Group - AI group"},{"name":"height","type":"Number","optional":false,"default":null,"description":"height above terrain level (PositionATL)","types":["Number"],"since":null,"text":"height: Number - height above terrain level (PositionATL)"}],"returns":{"type":"Array of Objects","types":["Array","Object"],"description":null,"text":"Array of Objects"},"form":"binary","operator":null,"left":{"text":"group","types":["Group"]},"right":{"text":"height","types":["Number"]}}],"examples":[{"text":"```sqf\n_allOnGroudUnits = group player unitsBelowHeight 10;\n```","code":["_allOnGroudUnits = group player unitsBelowHeight 10;"]},{"text":"```sqf\n_units = allUnits unitsBelowHeight 30;\n```","code":["_units = allUnits unitsBelowHeight 30;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["allUnits","getPosATL","group"],"notes":[],"categories":["Arma 2: New Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Object Detection","Command Group: Positions","Introduced with Arma 2 version 1.04","Scripting Commands","Take On Helicopters: Scripting Commands"]}