---
name: "unlinkItem"
type: command
status: ok
groups: ["Unit Inventory"]
arma3_since: "1.00"
locality: {"argument": "global", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/unlinkItem
revid: 378286
updated: 2026-03-31T13:01:41Z
---

# unlinkItem

*Command · Unit Inventory · Arma 3 v1.00*

Locality: arguments **global** · effect **global**

## Description

Unassign and delete existing item from its assigned slot. Nothing happens if the item does not exist or is not assigned. See also [unassignItem](../commands/unassignItem.md).

## Syntax

```sqf
unit unlinkItem item
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)
- `item`: [String](../topics/String.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
bluforUnit unlinkItem "NVGoggles";
opforUnit unlinkItem "NVGoggles_OPFOR";
indepUnit unlinkItem "NVGoggles_INDEP";

// or
{ _x unlinkItem hmd _x } forEach [bluforUnit, opforUnit, indepUnit];
```

## See also

[linkItem](../commands/linkItem.md) · [addItem](../commands/addItem.md) · [assignItem](../commands/assignItem.md) · [removeItem](../commands/removeItem.md) · [unassignItem](../commands/unassignItem.md) · [assignedItems](../commands/assignedItems.md) · [removeAllAssignedItems](../commands/removeAllAssignedItems.md)

## Community notes

**Killzone_Kid** — 2018-10-15

With this command you can also unlink [vest](../commands/vest.md), [uniform](../commands/uniform.md) and [headgear](../commands/headgear.md).

<sub>Source: [BI Community Wiki — unlinkItem](https://community.bistudio.com/wiki/unlinkItem) (revision 378286).</sub>
