---
name: "useAISteeringComponent"
type: command
status: ok
groups: ["AI Behaviour"]
arma3_since: "1.60"
locality: {"argument": "local", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/useAISteeringComponent
revid: 352369
updated: 2024-02-08T14:10:38Z
---

# useAISteeringComponent

*Command · AI Behaviour · Arma 3 v1.60*

Locality: arguments **local** · effect **global**

## Description

Enable the new [AI driving](https://forums.bistudio.com/topic/191515-ai-driving-feedback-topic/), used to test the old and new AI driving.

> [!IMPORTANT]
> [setDriveOnPath](../commands/setDriveOnPath.md) does not work if the vehicle doesn't have an AI steering component or if it's disabled.

## Syntax

### Syntax 1

```sqf
useAISteeringComponent enabled
```

**Parameters:**

- `enabled`: [Boolean](../topics/Boolean.md)

**Returns:** [Nothing](../topics/Nothing.md)

### Syntax 2

*since arma3 2.18*

```sqf
vehicle useAISteeringComponent enabled
```

**Parameters:**

- `vehicle`: [Object](../topics/Object.md) - the vehicle to enable/disable the feature for
- `enabled`: [Boolean](../topics/Boolean.md)

**Returns:** 

## Examples

### Example 1

```sqf
useAISteeringComponent true;
```

### Example 2

```sqf
myTank useAISteeringComponent false;
```

## See also

[isUsingAISteeringComponent](../commands/isUsingAISteeringComponent.md) · [isAISteeringComponentEnabled](../commands/isAISteeringComponentEnabled.md) · [sendSimpleCommand](../commands/sendSimpleCommand.md) · [enableAI](../commands/enableAI.md) · [disableAI](../commands/disableAI.md) · [enableAIFeature](../commands/enableAIFeature.md) · [vehicleMoveInfo](../commands/vehicleMoveInfo.md)

<sub>Source: [BI Community Wiki — useAISteeringComponent](https://community.bistudio.com/wiki/useAISteeringComponent) (revision 352369).</sub>
