{"name":"vectorDirVisual","operator":null,"title":"vectorDirVisual","type":"command","url":"https://community.bistudio.com/wiki/vectorDirVisual","revid":377258,"updated":"2026-01-02T06:32:55Z","groups":["Math - Vectors","Render Time Scope"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.32"}],"since":{"game":"arma3","name":"Arma 3","version":"1.32"},"arma3_since":"1.32","branch":null,"locality":{"argument":"global","effect":null,"server_exec":false},"exec":null,"description":"Returns an object's direction vector in world space and render time scope.\n\n> [!IMPORTANT]\n> The vector is **not necessarily normalized**. The magnitude of the vector depends on the object's scale.\n\nFor an object facing one of the cardinal directions on perfectly flat ground (parallel to the XY-plane of the world space), vectorDirVisual returns simple values:\n- `[0, 1, 0]` if the object is facing directly north\n- `[1, 0, 0]` if the object is facing directly east\n- `[0, -1, 0]` if the object is facing directly south\n- `[-1, 0, 0]` if the object is facing directly west","syntaxes":[{"syntax":"vectorDirVisual object","since":null,"effect":null,"exec":null,"params":[{"name":"object","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"object: Object"}],"returns":{"type":"Vector3D","types":["Vector3D"],"description":null,"text":"Vector3D"},"form":"unary","operator":null,"left":null,"right":{"text":"object","types":["Object"]}}],"examples":[{"text":"```sqf\n_vecDirVis = vectorDirVisual MyObject;\n```","code":["_vecDirVis = vectorDirVisual MyObject;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["vectorModelToWorldVisual","vectorDir","vectorSide","vectorSideVisual","vectorUpVisual","vectorUp","setVectorDir","setVectorUp","setVectorDirAndUp","vectorDiff","vectorAdd","vectorMultiply","vectorCrossProduct","vectorDistance","vectorMagnitudeSqr","vectorDistanceSqr","vectorCos","vectorMagnitude","vectorDotProduct","vectorNormalized","vectorFromTo"],"notes":[],"categories":["Arma 3: New Scripting Commands","Arma 3: Scripting Commands","Command Group: Math - Vectors","Command Group: Render Time Scope","Introduced with Arma 3 version 1.32","Scripting Commands"]}