---
name: "vectorDistanceSqr"
type: command
status: ok
groups: ["Math - Vectors"]
arma3_since: "1.22"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/vectorDistanceSqr
revid: 378368
updated: 2026-04-03T16:47:13Z
---

# vectorDistanceSqr

*Command · Math - Vectors · Arma 3 v1.22*

## Description

Squared distance between two 3D vectors.

## Syntax

```sqf
vector1 vectorDistanceSqr vector2
```

**Parameters:**

- `vector1`: [Vector3D](../topics/Vector3D.md) or Vector2D - 3D or Arma 3 v2.00 2D vector (z coordinate is defaulted to 0)
- `vector2`: [Vector3D](../topics/Vector3D.md) or Vector2D - 3D or Arma 3 v2.00 2D vector (z coordinate is defaulted to 0)

**Returns:** [Number](../topics/Number.md)

## Examples

### Example 1

```sqf
_distSqr = getPos player vectorDistanceSqr [0,0,2];
```

## See also

[vectorAdd](../commands/vectorAdd.md) · [vectorDiff](../commands/vectorDiff.md) · [vectorCrossProduct](../commands/vectorCrossProduct.md) · [vectorDotProduct](../commands/vectorDotProduct.md) · [vectorCos](../commands/vectorCos.md) · [vectorMagnitude](../commands/vectorMagnitude.md) · [vectorMagnitudeSqr](../commands/vectorMagnitudeSqr.md) · [vectorMultiply](../commands/vectorMultiply.md) · [vectorDistance](../commands/vectorDistance.md) · [vectorDir](../commands/vectorDir.md) · [vectorUp](../commands/vectorUp.md) · [setVectorDir](../commands/setVectorDir.md) · [setVectorUp](../commands/setVectorUp.md) · [setVectorDirAndUp](../commands/setVectorDirAndUp.md) · [distanceSqr](../commands/distanceSqr.md) · [vectorNormalized](../commands/vectorNormalized.md) · [vectorFromTo](../commands/vectorFromTo.md)

## Community notes

**ffur2007slx2_5** — 2014-06-28

Algorithm:

```sqf
_vector1 = [x1,y1,z1];
_vector2 = [x2,y2,z2];
_result = (x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2;
```

<sub>Source: [BI Community Wiki — vectorDistanceSqr](https://community.bistudio.com/wiki/vectorDistanceSqr) (revision 378368).</sub>
