{"name":"vectorFromTo","operator":null,"title":"vectorFromTo","type":"command","url":"https://community.bistudio.com/wiki/vectorFromTo","revid":378369,"updated":"2026-04-03T16:47:19Z","groups":["Math - Vectors"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.26"}],"since":{"game":"arma3","name":"Arma 3","version":"1.26"},"arma3_since":"1.26","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Unit vector, equal to direction from vector1 to vector2. In other words this command produces normalised vector between given 2 points.\n\nTo get a non-normalised vector, use vectorDiff.","syntaxes":[{"syntax":"vector1 vectorFromTo vector2","since":null,"effect":null,"exec":null,"params":[{"name":"vector1","type":"Vector3D or Vector2D","optional":false,"default":null,"description":"3D or Arma 3 v2.00 2D vector (z coordinate is defaulted to 0)","types":["Vector3D","Vector2D"],"since":null,"text":"vector1: Vector3D or Vector2D - 3D or Arma 3 v2.00 2D vector (z coordinate is defaulted to 0)"},{"name":"vector2","type":"Vector3D or Vector2D","optional":false,"default":null,"description":"3D or Arma 3 v2.00 2D vector (z coordinate is defaulted to 0)","types":["Vector3D","Vector2D"],"since":null,"text":"vector2: Vector3D or Vector2D - 3D or Arma 3 v2.00 2D vector (z coordinate is defaulted to 0)"}],"returns":{"type":"Vector3D","types":["Vector3D"],"description":null,"text":"Vector3D"},"form":"binary","operator":null,"left":{"text":"vector1","types":["Vector3D","Vector2D"]},"right":{"text":"vector2","types":["Vector3D","Vector2D"]}}],"examples":[{"text":"```sqf\n[1,2,3] vectorFromTo [4,5,6];\n// is the same as\nvectorNormalized ([4,5,6] vectorDiff [1,2,3]);\n```","code":["[1,2,3] vectorFromTo [4,5,6];\n// is the same as\nvectorNormalized ([4,5,6] vectorDiff [1,2,3]);"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["vectorDiff","vectorCrossProduct","vectorDotProduct","vectorCos","vectorMagnitude","vectorMagnitudeSqr","vectorMultiply","vectorDistance","vectorDistanceSqr","vectorDir","vectorUp","setVectorDir","setVectorUp","setVectorDirAndUp","vectorNormalized","matrixMultiply","matrixTranspose"],"notes":[{"user":"ffur2007slx2_5","date":"2014-07-19T16:01:00Z","text":"Arma 3 v1.26 Algorithm:\n\n```sqf\n_vector1 = [x1,y1,z1];\n_vector2 = [x2,y2,z2];\n_result = [\n    (x1 - x2) / (sqrt ((x1 - x2) ^ 2 + (y1 - y2) ^ 2 + (z1 - z2) ^ 2)),\n    (y1 - y2) / (sqrt ((x1 - x2) ^ 2 + (y1 - y2) ^ 2 + (z1 - z2) ^ 2)),\n    (z1 - z2) / (sqrt ((x1 - x2) ^ 2 + (y1 - y2) ^ 2 + (z1 - z2) ^ 2))\n];\n```"}],"categories":["Arma 3: New Scripting Commands","Arma 3: Scripting Commands","Command Group: Math - Vectors","Introduced with Arma 3 version 1.26","Scripting Commands"]}