---
name: "waypointAttachVehicle"
type: command
status: ok
groups: ["Waypoints"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/waypointAttachVehicle
revid: 319971
updated: 2022-05-13T09:25:48Z
---

# waypointAttachVehicle

*Command · Waypoints · Arma 3 v0.50 · introduced in Operation Flashpoint: Elite v1.00*

## Description

Attaches the Waypoint to the provided vehicle [Object](../topics/Object.md).

> [!IMPORTANT]
> Use this command to associate a transport with `"GETIN"` waypoint, other types of waypoints might or might not work.
> See also [setWaypointType](../commands/setWaypointType.md) to set the waypoint type to "GETIN".

## Syntax

```sqf
waypoint waypointAttachVehicle vehicleName
```

**Parameters:**

- `waypoint`: Waypoint
- `vehicleName`: [Object](../topics/Object.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
[_grp, 2] waypointAttachVehicle vehicle player;
```

### Example 2

```sqf
((waypoints player) select 0) waypointAttachVehicle _soldier1;
```

## See also

[waypoints](../commands/waypoints.md) · [deleteWaypoint](../commands/deleteWaypoint.md) · [copyWaypoints](../commands/copyWaypoints.md) · [setCurrentWaypoint](../commands/setCurrentWaypoint.md) · [setWaypointBehaviour](../commands/setWaypointBehaviour.md) · [setWaypointCombatMode](../commands/setWaypointCombatMode.md) · [setWaypointCompletionRadius](../commands/setWaypointCompletionRadius.md) · [setWaypointDescription](../commands/setWaypointDescription.md) · [setWaypointFormation](../commands/setWaypointFormation.md) · [setWaypointHousePosition](../commands/setWaypointHousePosition.md) · [setWaypointPosition](../commands/setWaypointPosition.md) · [setWaypointScript](../commands/setWaypointScript.md) · [setWaypointSpeed](../commands/setWaypointSpeed.md) · [setWaypointStatements](../commands/setWaypointStatements.md) · [setWaypointTimeout](../commands/setWaypointTimeout.md) · [setWaypointType](../commands/setWaypointType.md) · [setWaypointVisible](../commands/setWaypointVisible.md) · [waypointAttachedVehicle](../commands/waypointAttachedVehicle.md) · [setWaypointLoiterRadius](../commands/setWaypointLoiterRadius.md) · [waypointLoiterRadius](../commands/waypointLoiterRadius.md) · [addWaypoint](../commands/addWaypoint.md) · [setWaypointLoiterType](../commands/setWaypointLoiterType.md) · [currentWaypoint](../commands/currentWaypoint.md) · [attachObject](../commands/attachObject.md) · [attachTo](../commands/attachTo.md) · [attachedObjects](../commands/attachedObjects.md) · [attachedTo](../commands/attachedTo.md) · [lightAttachObject](../commands/lightAttachObject.md) · [triggerAttachVehicle](../commands/triggerAttachVehicle.md) · [attachedObject](../commands/attachedObject.md)

<sub>Source: [BI Community Wiki — waypointAttachVehicle](https://community.bistudio.com/wiki/waypointAttachVehicle) (revision 319971).</sub>
