---
name: "waypointVisible"
type: command
status: ok
groups: ["Waypoints"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/waypointVisible
revid: 377744
updated: 2026-01-03T00:57:55Z
---

# waypointVisible

*Command · Waypoints · Arma 3 v0.50 · introduced in Arma 2: Operation Arrowhead v1.55*

## Description

A getter for [setWaypointVisible](../commands/setWaypointVisible.md) command.

> [!WARNING]
> Returns **0** ([Number](../topics/Number.md)) instead of [Boolean](../topics/Boolean.md)for an invalid waypoint.

## Syntax

```sqf
waypointVisible waypoint
```

**Parameters:**

- `waypoint`: Waypoint

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
_visible = waypointVisible [groupOne, 1];
```

### Example 2

```sqf
_visible = waypointVisible [group player, currentWaypoint group player];
```

## See also

[waypoints](../commands/waypoints.md) · [setWaypointVisible](../commands/setWaypointVisible.md)

<sub>Source: [BI Community Wiki — waypointVisible](https://community.bistudio.com/wiki/waypointVisible) (revision 377744).</sub>
