{"name":"wind","operator":null,"title":"wind","type":"command","url":"https://community.bistudio.com/wiki/wind","revid":378404,"updated":"2026-04-04T08:14:45Z","groups":["Environment"],"status":"ok","replaced_by":[],"games":[{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma1","name":"Armed Assault","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Returns the current wind vector (in m/s).","syntaxes":[{"syntax":"wind","since":null,"effect":null,"exec":null,"params":[],"returns":{"type":"Vector3D","types":["Vector3D"],"description":"[x, y, 0]. with wind being only horizontal","text":"Vector3D - [x, y, 0]. with wind being only horizontal"},"form":"nullary","operator":null,"left":null,"right":null}],"examples":[{"text":"```sqf\n_windArray = wind;\n```","code":["_windArray = wind;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["setWind","windDir"],"notes":[{"user":"Ceeeb","date":"2008-08-10T04:38:00Z","text":"In **OFP 1.96**, wind speed and direction are directly related to overcast."}],"categories":["ArmA: Armed Assault: New Scripting Commands","ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Environment","Introduced with Armed Assault version 1.00","Scripting Commands","Take On Helicopters: Scripting Commands"]}