---
name: "wind"
type: command
status: ok
groups: ["Environment"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/wind
revid: 378404
updated: 2026-04-04T08:14:45Z
---

# wind

*Command · Environment · Arma 3 v0.50 · introduced in Armed Assault v1.00*

## Description

Returns the current wind vector (in m/s).

## Syntax

```sqf
wind
```

**Returns:** [Vector3D](../topics/Vector3D.md) - [x, y, 0]. with wind being only horizontal

## Examples

### Example 1

```sqf
_windArray = wind;
```

## See also

[setWind](../commands/setWind.md) · [windDir](../commands/windDir.md)

## Community notes

**Ceeeb** — 2008-08-10

In **OFP 1.96**, wind speed and direction are directly related to [overcast](../commands/overcast.md).

<sub>Source: [BI Community Wiki — wind](https://community.bistudio.com/wiki/wind) (revision 378404).</sub>
