---
name: "BIN_fnc_deconShowerAnimStop"
type: function
status: ok
groups: ["Decon Shower"]
arma3_since: "1.94"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIN_fnc_deconShowerAnimStop
revid: 309591
updated: 2022-05-05T12:07:27Z
---

# BIN_fnc_deconShowerAnimStop

*Function · Decon Shower · Arma 3 v1.94*

## Description

BIN_fnc_deconShowerAnimStop Delete all sound sources attachted to decon shower in case it is destroyed or deleted

## Syntax

**Returns:** 

## Function header

The comment at the top of the function's file in the game; this page's description come from it.

```sqf
/*
BIN_fnc_deconShowerAnimStop
Delete all sound sources attachted to decon shower in case it is destroyed or deleted
*/
```

<sub>Source: [BI Community Wiki — BIN fnc deconShowerAnimStop](https://community.bistudio.com/wiki/BIN_fnc_deconShowerAnimStop) (revision 309591).</sub>
