---
name: "BIN_fnc_getFollowingSignals"
type: function
status: ok
groups: ["AI Human"]
arma3_since: "1.94"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIN_fnc_getFollowingSignals
revid: 309585
updated: 2022-05-05T12:07:22Z
---

# BIN_fnc_getFollowingSignals

*Function · AI Human · Arma 3 v1.94*

## Description

Get signals which follow after given one.

> [!NOTE]
> This content is exclusive to the Arma 3 Contact Expansion.

## Syntax

*syntax inferred from the function header*

```sqf
[param0] call BIN_fnc_getFollowingSignals
```

**Parameters:**

- `param0` — 0: STRING - signal class

**Returns:** ARRAY of STRINGs (including input signal when it is not a link)

## Function header

The comment at the top of the function's file in the game; this page's params, syntax, returns, description come from it.

```sqf
/*
Description:
    Get signals which follow after given one.

Parameter(s):
    0: STRING - signal class

Returns:
    ARRAY of STRINGs (including input signal when it is not a link)
*/
```

<sub>Source: [BI Community Wiki — BIN fnc getFollowingSignals](https://community.bistudio.com/wiki/BIN_fnc_getFollowingSignals) (revision 309585).</sub>
