---
name: "BIN_fnc_setTXScanAngle"
type: function
status: ok
groups: ["TXScan"]
arma3_since: "1.94"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIN_fnc_setTXScanAngle
revid: 281166
updated: 2021-06-14T09:05:23Z
---

# BIN_fnc_setTXScanAngle

*Function · TXScan · Arma 3 v1.94*

## Description

Sets TXScan angle

> [!NOTE]
> This content is exclusive to the Arma 3 Contact Expansion.

## Syntax

*syntax inferred from the function header*

```sqf
[param0, param1] call BIN_fnc_setTXScanAngle
```

**Parameters:**

- `param0` — 0: STRING - scan name
- `param1` — 1: NUMBER - cone angle

**Returns:** BOOL - true on success

## Examples

### Example 1

```sqf
["MyScan", 45] call BIN_fnc_setTXScanAngle
```

## Function header

The comment at the top of the function's file in the game; this page's params, syntax, returns, examples, description come from it.

```sqf
/*
    Killzone_Kid

Description:
    Sets TXScan angle

Parameter(s):
    0: STRING - scan name
    1: NUMBER - cone angle

Returns:
    BOOL - true on success

Example:
    ["MyScan", 45] call BIN_fnc_setTXScanAngle
*/
```

<sub>Source: [BI Community Wiki — BIN fnc setTXScanAngle](https://community.bistudio.com/wiki/BIN_fnc_setTXScanAngle) (revision 281166).</sub>
