---
name: "BIN_fnc_updateIDWMapDrawData"
type: function
status: ok
groups: ["IDWMap"]
arma3_since: "1.94"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIN_fnc_updateIDWMapDrawData
revid: 281261
updated: 2021-06-14T09:06:51Z
---

# BIN_fnc_updateIDWMapDrawData

*Function · IDWMap · Arma 3 v1.94*

## Description

Retrieves draw data for IDWMap and stores it in 'IDWMapDrawData' variable on map control for use in 'Draw' event handler. Should be called in scheduled environment to spread the load.

> [!NOTE]
> This content is exclusive to the Arma 3 Contact Expansion.

## Syntax

**Returns:** BOOL - true on success if called from scheduled
NOTHING - if called from unscheduled

## Examples

### Example 1

```sqf
call BIN_fnc_updateIDWMapDrawData
```

## Function header

The comment at the top of the function's file in the game; this page's returns, examples, description come from it.

```sqf
/*
    Killzone_Kid

Description:
    Retrieves draw data for IDWMap and stores it in 'IDWMapDrawData' variable on map control for use in 'Draw' event handler. Should be called in scheduled environment to spread the load.

Parameter(s):
    NONE

Returns:
    BOOL - true on success if called from scheduled
    NOTHING - if called from unscheduled

Example:
    call BIN_fnc_updateIDWMapDrawData
*/
```

<sub>Source: [BI Community Wiki — BIN fnc updateIDWMapDrawData](https://community.bistudio.com/wiki/BIN_fnc_updateIDWMapDrawData) (revision 281261).</sub>
