---
name: "BIS_fnc_EXP_camp_initDifficulty"
type: function
status: ok
groups: ["Campaign"]
arma3_since: "1.62"
locality: {"argument": null, "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_EXP_camp_initDifficulty
revid: 309346
updated: 2022-05-05T12:04:30Z
---

# BIS_fnc_EXP_camp_initDifficulty

*Function · Campaign · Arma 3 v1.62*

Locality: effect **local**

## Description

Initializes difficulty settings in Apex Protocol campaign.

## Syntax

**Returns:** [Boolean](../topics/Boolean.md) - [true](../commands/true.md)

## Examples

### Example 1

```sqf
call BIS_fnc_EXP_camp_initDifficulty;
```

## Multiplayer

Needs to be executed globally.

## See also

[BIS_fnc_EXP_camp_initClasses](../functions/BIS_fnc_EXP_camp_initClasses.md) · [BIS_fnc_EXP_camp_initCharacter](../functions/BIS_fnc_EXP_camp_initCharacter.md)

<sub>Source: [BI Community Wiki — BIS fnc EXP camp initDifficulty](https://community.bistudio.com/wiki/BIS_fnc_EXP_camp_initDifficulty) (revision 309346).</sub>
