{"name":"BIS_fnc_EXP_camp_manager","operator":null,"title":"BIS fnc EXP camp manager","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_EXP_camp_manager","revid":274083,"updated":"2021-06-13T01:16:24Z","groups":["CampaignManager"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.62"}],"since":{"game":"arma3","name":"Arma 3","version":"1.62"},"arma3_since":"1.62","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Handles match start synchronization between server and clients\n\nThe following states are valid:\n- Waiting    : State is set when joining the mission\n- Intro        : State is set when mission intro starts\n- Loadout    : State is set when mission loadout selection starts\n- Started    : State is set when mission gameplay starts","syntaxes":[{"syntax":"[] call BIS_fnc_EXP_camp_manager","since":null,"effect":null,"exec":null,"params":[{"name":"_introVideos","type":null,"types":[],"optional":false,"default":null,"description":"The videos directory to play, empty array leads to skipping intro videos completely\n_introVideosSubtitles: The subtitles files to execute for intro videos\n_minWaitDelay: The time to wait after waiting has been completed\n_minLoadoutDelay: The time to wait after loadout has been completed\n_maxWaitDelay: The maximum time to wait for all players during the waiting, if reached, mission is forced onto next state\n_maxLoadoutDelay: The maximum time to wait for all players during the loadout, mission is forced onto next state\n_bWantsLoadoutSelection: Whether or not to go into loadout selection, if false this is skipped\n_bNoCinematics: Whether to force no cinematics, these need to be handled manually then","since":null,"text":"The videos directory to play, empty array leads to skipping intro videos completely\n_introVideosSubtitles: The subtitles files to execute for intro videos\n_minWaitDelay: The time to wait after waiting has been completed\n_minLoadoutDelay: The time to wait after loadout has been completed\n_maxWaitDelay: The maximum time to wait for all players during the waiting, if reached, mission is forced onto next state\n_maxLoadoutDelay: The maximum time to wait for all players during the loadout, mission is forced onto next state\n_bWantsLoadoutSelection: Whether or not to go into loadout selection, if false this is skipped\n_bNoCinematics: Whether to force no cinematics, these need to be handled manually then","source":"docblock"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing","source":"docblock"}}],"examples":[],"multiplayer":null,"problems":null,"aliases":[],"see_also":[],"notes":[],"categories":["Arma 3: Functions","Arma 3: New Functions","Function Group: CampaignManager","Functions","Introduced with Arma 3 version 1.62"],"docblock":{"author":"Nelson Duarte","description":"Handles match start synchronization between server and clients\n\nThe following states are valid:\n- Waiting    : State is set when joining the mission\n- Intro        : State is set when mission intro starts\n- Loadout    : State is set when mission loadout selection starts\n- Started    : State is set when mission gameplay starts","params":[{"index":null,"name":"_introVideos","types":[],"optional":false,"default":null,"description":"The videos directory to play, empty array leads to skipping intro videos completely\n_introVideosSubtitles: The subtitles files to execute for intro videos\n_minWaitDelay: The time to wait after waiting has been completed\n_minLoadoutDelay: The time to wait after loadout has been completed\n_maxWaitDelay: The maximum time to wait for all players during the waiting, if reached, mission is forced onto next state\n_maxLoadoutDelay: The maximum time to wait for all players during the loadout, mission is forced onto next state\n_bWantsLoadoutSelection: Whether or not to go into loadout selection, if false this is skipped\n_bNoCinematics: Whether to force no cinematics, these need to be handled manually then","text":"The videos directory to play, empty array leads to skipping intro videos completely\n_introVideosSubtitles: The subtitles files to execute for intro videos\n_minWaitDelay: The time to wait after waiting has been completed\n_minLoadoutDelay: The time to wait after loadout has been completed\n_maxWaitDelay: The maximum time to wait for all players during the waiting, if reached, mission is forced onto next state\n_maxLoadoutDelay: The maximum time to wait for all players during the loadout, mission is forced onto next state\n_bWantsLoadoutSelection: Whether or not to go into loadout selection, if false this is skipped\n_bNoCinematics: Whether to force no cinematics, these need to be handled manually then"}],"returns":{"types":["Nothing"],"text":"Nothing"},"examples":[],"syntax":null,"execution":null,"notes":null,"requirements":null,"meta":{},"text":"Author: Nelson Duarte\n\nDescription:\nHandles match start synchronization between server and clients\n\nThe following states are valid:\n- Waiting    : State is set when joining the mission\n- Intro        : State is set when mission intro starts\n- Loadout    : State is set when mission loadout selection starts\n- Started    : State is set when mission gameplay starts\n\nParameters:\n    _introVideos: The videos directory to play, empty array leads to skipping intro videos completely\n    _introVideosSubtitles: The subtitles files to execute for intro videos\n    _minWaitDelay: The time to wait after waiting has been completed\n    _minLoadoutDelay: The time to wait after loadout has been completed\n    _maxWaitDelay: The maximum time to wait for all players during the waiting, if reached, mission is forced onto next state\n    _maxLoadoutDelay: The maximum time to wait for all players during the loadout, mission is forced onto next state\n    _bWantsLoadoutSelection: Whether or not to go into loadout selection, if false this is skipped\n    _bNoCinematics: Whether to force no cinematics, these need to be handled manually then\n\nReturns:\n    Nothing"},"filled_from_docblock":["description","params","returns"]}