---
name: "BIS_fnc_VRHitpart"
type: function
status: ok
groups: ["VR"]
arma3_since: "1.24"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_VRHitpart
revid: 348044
updated: 2023-11-08T11:28:46Z
---

# BIS_fnc_VRHitpart

*Function · VR · Arma 3 v1.24*

## Description

Initialize hit effects on VR targets.

grey - undamaged

orange - damaged

red - destroyed

## Syntax

```sqf
[object,time] call BIS_fnc_VRHitpart
```

**Parameters:**

- `object`: [Object](../topics/Object.md) - VR Object
- `time`: [Number](../topics/Number.md) - (Optional, default 30) delay before hit parts are returned back to default

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
private _delta = [someObject, 60] call BIS_fnc_VRHitpart;
```

<sub>Source: [BI Community Wiki — BIS fnc VRHitpart](https://community.bistudio.com/wiki/BIS_fnc_VRHitpart) (revision 348044).</sub>
