---
name: "BIS_fnc_VRSpawnEffect"
type: function
status: ok
groups: ["VR"]
arma3_since: "1.24"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_VRSpawnEffect
revid: 348587
updated: 2023-11-08T13:42:16Z
---

# BIS_fnc_VRSpawnEffect

*Function · VR · Arma 3 v1.24*

## Description

VR (unit) spawn effect.

## Syntax

```sqf
[object, reverse, size] call BIS_fnc_VRSpawnEffect
```

**Parameters:**

- `object`: [Object](../topics/Object.md) - object
- `effectType`: [Boolean](../topics/Boolean.md) - (Optional, default [false](../commands/false.md)) reverse effect (hiding)
- `size`: [Number](../topics/Number.md) - (Optional, default 0) size of the effect

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
[player, false, 5] call BIS_fnc_VRSpawnEffect;
```

## See also

Arma 3: Virtual Reality Custom Courses

<sub>Source: [BI Community Wiki — BIS fnc VRSpawnEffect](https://community.bistudio.com/wiki/BIS_fnc_VRSpawnEffect) (revision 348587).</sub>
