---
name: "BIS_fnc_absSpeed"
type: function
status: ok
groups: ["Object Manipulation"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_absSpeed
revid: 376534
updated: 2025-10-25T14:37:02Z
---

# BIS_fnc_absSpeed

*Function · Object Manipulation · Arma 3 v0.50 · introduced in Arma 2 v1.00*

## Description

Returns absolute [speed](../commands/speed.md) of a vehicle in kilometres per hour (km/h).

## Syntax

```sqf
Object call BIS_fnc_absSpeed
```

**Parameters:**

- [Object](../topics/Object.md) - vehicle

**Returns:** [Number](../topics/Number.md)

## Examples

### Example 1

```sqf
if (((vehicle player) call BIS_fnc_absSpeed) > 150) then
{
    hint "There goes my driver's license :(";
};
```

### Example 2

```sqf
_kmh = (vehicle player) call BIS_fnc_absSpeed;
_mph = _kmh / 1.609344; // miles per hour
```

## See also

[speed](../commands/speed.md)

<sub>Source: [BI Community Wiki — BIS fnc absSpeed](https://community.bistudio.com/wiki/BIS_fnc_absSpeed) (revision 376534).</sub>
