---
name: "BIS_fnc_allSynchronizedObjects"
type: function
status: ok
groups: ["Object Manipulation"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_allSynchronizedObjects
revid: 376826
updated: 2025-11-22T11:52:27Z
---

# BIS_fnc_allSynchronizedObjects

*Function · Object Manipulation · Arma 3 v1.00*

## Description

Return all synchronised objects, including those synced to synced and so on.

## Syntax

```sqf
[object, filter] call BIS_fnc_allSynchronizedObjects
```

**Parameters:**

- `object`: [Object](../topics/Object.md) - parent object
- `filter`: [String](../topics/String.md) or [Array](../topics/Array.md) of strings - (Optional, default "") class name filter. 1 or more class name of objects we are interested in

**Returns:** [Array](../topics/Array.md) - synchronized objects

## Examples

### Example 1

```sqf
[BIS_Poliakko, "LocationArea_F"] call BIS_fnc_allSynchronizedObjects;
```

## See also

[BIS_fnc_synchronizedObjects](../functions/BIS_fnc_synchronizedObjects.md)

<sub>Source: [BI Community Wiki — BIS fnc allSynchronizedObjects](https://community.bistudio.com/wiki/BIS_fnc_allSynchronizedObjects) (revision 376826).</sub>
