---
name: "BIS_fnc_ambientAnimGetParams"
type: function
status: ok
groups: ["Ambient"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_ambientAnimGetParams
revid: 348306
updated: 2023-11-08T12:59:37Z
---

# BIS_fnc_ambientAnimGetParams

*Function · Ambient · Arma 3 v1.00*

## Description

Feeds params of given animset to [BIS_fnc_ambientAnim](../functions/BIS_fnc_ambientAnim.md).

## Syntax

```sqf
animType call BIS_fnc_ambientAnimGetParams
```

**Parameters:**

- `animType`: [String](../topics/String.md) - can be:
  - "STAND1"
  - "STAND2"
  - "STAND_U1"
  - "STAND_U2"
  - "STAND_U3"
  - "WATCH"
  - "WATCH2"
  - "GUARD"
  - "LISTEN_BRIEFING"
  - "LEAN_ON_TABLE"
  - "LEAN"
  - "SIT_AT_TABLE"
  - "SIT1"
  - "SIT"
  - "SIT3"
  - "SIT_U1"
  - "SIT_U2"
  - "SIT_U3"
  - "SIT_HIGH1"
  - "SIT_HIGH"
  - "SIT_LOW"
  - "SIT_LOW_U"
  - "SIT_SAD1"
  - "SIT_SAD2"
  - "KNEEL"
  - "REPAIR_VEH_PRONE"
  - "REPAIR_VEH_KNEEL"
  - "REPAIR_VEH_STAND"
  - "PRONE_INJURED_U1"
  - "PRONE_INJURED_U2"
  - "PRONE_INJURED"
  - "KNEEL_TREAT"
  - "KNEEL_TREAT2"
  - "BRIEFING"
  - "BRIEFING_POINT_LEFT"
  - "BRIEFING_POINT_RIGHT"
  - "BRIEFING_POINT_TABLE"

**Returns:** [Array](../topics/Array.md) - animation parameters

## Examples

### Example 1

```sqf
private _animParams = "KNEEL" call BIS_fnc_ambientAnimGetParams;
```

## See also

[BIS_fnc_ambientAnimCombat](../functions/BIS_fnc_ambientAnimCombat.md) · [BIS_fnc_ambientAnim](../functions/BIS_fnc_ambientAnim.md)

<sub>Source: [BI Community Wiki — BIS fnc ambientAnimGetParams](https://community.bistudio.com/wiki/BIS_fnc_ambientAnimGetParams) (revision 348306).</sub>
