---
name: "BIS_fnc_animType"
type: function
status: ok
groups: ["Object Manipulation"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_animType
revid: 349146
updated: 2023-11-08T14:49:48Z
---

# BIS_fnc_animType

*Function · Object Manipulation · Arma 3 v0.50 · introduced in Take On Helicopters v1.00*

## Description

Function that returns a categorized array using a single string with the animation name.

## Syntax

```sqf
param call BIS_fnc_animType
```

**Parameters:**

- [String](../topics/String.md) - animation name.

**Returns:** [Array](../topics/Array.md) - sorted arrays within an array with details about animation.

## Examples

### Example 1

```sqf
animType = ["AmovPsitMstpSrasWrflDnon"] call BIS_fnc_animType;
// Returns [["Action","Move"],["Pose","Sit"],["Movement","Stop"],["Stance","Raised"],["Hand item","Rifle"],["Direction","Not specified"]]
```

<sub>Source: [BI Community Wiki — BIS fnc animType](https://community.bistudio.com/wiki/BIS_fnc_animType) (revision 349146).</sub>
