---
name: "BIS_fnc_animalRandomization"
type: function
status: ok
groups: ["Ambient"]
arma3_since: "1.00"
locality: {"argument": "local", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_animalRandomization
revid: 325112
updated: 2022-07-01T12:25:00Z
---

# BIS_fnc_animalRandomization

*Function · Ambient · Arma 3 v1.00*

Locality: arguments **local** · effect **global**

## Description

Randomise animals skin.

Works on:
- "Alsatian_Random_F"
- "ButterFly_random"
- "Cock_random_F"
- "Fin_random_F"
- "Goat_random_F"
- "Sheep_random_F"
- "Snake_random_F"

## Syntax

```sqf
animal call BIS_fnc_animalRandomization
```

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
myDog call BIS_fnc_animalRandomization;
```

## See also

[BIS_fnc_unitHeadgear](../functions/BIS_fnc_unitHeadgear.md) · [setObjectTextureGlobal](../commands/setObjectTextureGlobal.md) · [setObjectMaterialGlobal](../commands/setObjectMaterialGlobal.md)

<sub>Source: [BI Community Wiki — BIS fnc animalRandomization](https://community.bistudio.com/wiki/BIS_fnc_animalRandomization) (revision 325112).</sub>
