---
name: "BIS_fnc_blinkMarker"
type: function
status: ok
groups: ["Map and Markers"]
arma3_since: "1.78"
locality: {"argument": "global", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_blinkMarker
revid: 373736
updated: 2025-06-24T12:24:58Z
---

# BIS_fnc_blinkMarker

*Function · Map and Markers · Arma 3 v1.78*

Locality: arguments **global** · effect **global** · executed with **spawn**

## Description

Makes given marker blink.

## Syntax

```sqf
[marker, blinkDuration, blinkAmount] spawn BIS_fnc_blinkMarker
```

**Parameters:**

- `marker`: [String](../topics/String.md) - marker's name
- `blinkDuration`: [Number](../topics/Number.md) - (Optional, default 1) a blink's time
- `blinkAmount`: [Number](../topics/Number.md) - (Optional, default 2) quantity of blinks

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
["BIS_marker", 3, 10] spawn BIS_fnc_blinkMarker; // blinks 10 times using 3 seconds intervals
```

### Example 2

```sqf
["BIS_marker"] spawn BIS_fnc_blinkMarker; // keeps blinking
```

## See also

[setMarkerAlpha](../commands/setMarkerAlpha.md)

<sub>Source: [BI Community Wiki — BIS fnc blinkMarker](https://community.bistudio.com/wiki/BIS_fnc_blinkMarker) (revision 373736).</sub>
