{"name":"BIS_fnc_bloodEffect","operator":null,"title":"BIS fnc bloodEffect","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_bloodEffect","revid":348502,"updated":"2023-11-08T13:01:32Z","groups":["Feedback"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.00"}],"since":{"game":"arma3","name":"Arma 3","version":"1.00"},"arma3_since":"1.00","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Adds the bleeding effect post-processing effect to the players screen.","syntaxes":[{"syntax":"[10] call BIS_fnc_bloodEffect","since":null,"effect":null,"exec":null,"params":[{"name":"Number","type":null,"optional":false,"default":null,"description":"duration in (milli?)seconds in which effect should be visible.","types":["Number"],"since":null,"text":"Number - duration in (milli?)seconds in which effect should be visible."}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"}}],"examples":[{"text":"```sqf\n[10] call BIS_fnc_bloodEffect; // Adds the blood effect for 10 (milli)seconds.\n```","code":["[10] call BIS_fnc_bloodEffect; // Adds the blood effect for 10 (milli)seconds."]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["BIS_fnc_indicateBleeding"],"notes":[],"categories":["Arma 3: Functions","Arma 3: New Functions","Function Group: Feedback","Functions","Introduced with Arma 3 version 1.00"],"docblock":null,"filled_from_docblock":[]}