---
name: "BIS_fnc_boatRack01ActionRemove"
type: function
status: ok
groups: ["Boat Recovery"]
arma3_since: "1.84"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_boatRack01ActionRemove
revid: 286041
updated: 2021-06-20T17:24:43Z
---

# BIS_fnc_boatRack01ActionRemove

*Function · Boat Recovery · Arma 3 v1.84*

## Description

- This is sub function for 'boat recovery' functionality.

## Syntax

```sqf
[] call BIS_fnc_boatRack01ActionRemove
```

**Parameters:**

- `mode` — 0: (Scalar)
- `param0` — 0: trigger object
  and
  other parameters from trigger's & players vehicle's names-pace's.

**Returns:** nothing
Continuous action removed from player.

## Examples

### Example 1

```sqf
"[thisTrigger] call BIS_fnc_boatRack01ActionRemove;"
```

## Function header

The comment at the top of the function's file in the game; this page's description, params, returns, examples come from it.

```sqf
/*
Author: Bravo Zero One development
- John_Spartan

Description:
- This is sub function for 'boat recovery' functionality.

Execution:
- Call from trigger that is added to object (boat rack).

Example:
    "[thisTrigger] call BIS_fnc_boatRack01ActionRemove;"

Required:
    Object (boat rack) must have vehicle in vehicle behavior configured (https://community.bistudio.com/wiki/Arma_3_Vehicle_in_Vehicle_Transport).
    Object (boat rack) must have triggers set up with continuous actions.

Parameter(s):
    _this select 0: mode (Scalar)
    0: trigger object
    and
    other parameters from trigger's & players vehicle's names-pace's.

Returns: nothing
Result: Continuous action removed from player.
*/
```

<sub>Source: [BI Community Wiki — BIS fnc boatRack01ActionRemove](https://community.bistudio.com/wiki/BIS_fnc_boatRack01ActionRemove) (revision 286041).</sub>
