---
name: "BIS_fnc_boatRack01CanProgressAction"
type: function
status: ok
groups: ["Boat Recovery"]
arma3_since: "1.84"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_boatRack01CanProgressAction
revid: 286022
updated: 2021-06-20T17:24:25Z
---

# BIS_fnc_boatRack01CanProgressAction

*Function · Boat Recovery · Arma 3 v1.84*

## Description

- This is sub function for 'boat recovery' functionality.

## Syntax

```sqf
[] call BIS_fnc_boatRack01CanProgressAction
```

**Parameters:**

- `mode` — 0: (Scalar)
- `param0` — 0: Object (boat)
- `param1` — 1: Object (boat rack)

**Returns:** true if all conditions are met during the process of "Hold Action", can continue with action
Check to allow continue with "Hold Action".

## Examples

### Example 1

```sqf
[_target,_boatRack] call BIS_fnc_boatRack01CanProgressAction;
```

## Function header

The comment at the top of the function's file in the game; this page's description, params, returns, examples come from it.

```sqf
/*
Author: Bravo Zero One development
- John_Spartan

Description:
- This is sub function for 'boat recovery' functionality.

Execution:
- Call from script that invokes the "Hold Action" for boat recovery.

Example:
    [_target,_boatRack] call BIS_fnc_boatRack01CanProgressAction;

Required:
    Object (boat)
    Object (boat rack) must have vehicle in vehicle behavior configured (https://community.bistudio.com/wiki/Arma_3_Vehicle_in_Vehicle_Transport).

Parameter(s):
    _this select 0: mode (Scalar)
    0: Object (boat)
    1: Object (boat rack)

Returns: true if all conditions are met during the process of "Hold Action", can continue with action
Result: Check to allow continue with "Hold Action".
*/
```

<sub>Source: [BI Community Wiki — BIS fnc boatRack01CanProgressAction](https://community.bistudio.com/wiki/BIS_fnc_boatRack01CanProgressAction) (revision 286022).</sub>
