---
name: "BIS_fnc_cargoTurretIndex"
type: function
status: ok
groups: ["Object Manipulation"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_cargoTurretIndex
revid: 327249
updated: 2022-07-12T22:11:49Z
---

# BIS_fnc_cargoTurretIndex

*Function · Object Manipulation · Arma 3 v1.00*

## Description

Return cargo index of a person turret and the other way around.

## Syntax

```sqf
[vehicle, personOrTurretPath] call BIS_fnc_cargoTurretIndex
```

**Parameters:**

- `vehicle`: [Object](../topics/Object.md) - the vehicle to check
- `personOrTurretPath`: [Person](../topics/Object.md#person) or [Array](../topics/Array.md) of [Number](../topics/Number.md)s - unit to find or turret path

**Returns:** [Array](../topics/Array.md) (turret path) or [Number](../topics/Number.md) (cargo index)

## Examples

### Example 1

```sqf
private _vehicle = vehicle player;
private _turretCargoIndex = [_vehicle, [0, 1]] call BIS_fnc_cargoTurretIndex;
private _playerTurretPath = [_vehicle, player] call BIS_fnc_cargoTurretIndex;
```

## See also

[turretUnit](../commands/turretUnit.md) · [moveInTurret](../commands/moveInTurret.md) · [allTurrets](../commands/allTurrets.md)

<sub>Source: [BI Community Wiki — BIS fnc cargoTurretIndex](https://community.bistudio.com/wiki/BIS_fnc_cargoTurretIndex) (revision 327249).</sub>
