---
name: "BIS_fnc_carrier01AnimateDeflectors"
type: function
status: ok
groups: ["Aircraft Carrier"]
arma3_since: "1.68"
locality: {"argument": "local", "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_carrier01AnimateDeflectors
revid: 321361
updated: 2022-05-13T19:57:19Z
---

# BIS_fnc_carrier01AnimateDeflectors

*Function · Aircraft Carrier · Arma 3 v1.68*

Locality: arguments **local** · effect **local** · executed with **spawn**

## Description

Plays a set of animations to animate the carriers' catapult jet blast deflectors. See Arma 3: Aircraft Systems for information about needed config changes.

## Syntax

```sqf
[carrierPart, animations, animationState] spawn BIS_fnc_carrier01AnimateDeflectors
```

**Parameters:**

- `carrierPart`: [Object](../topics/Object.md) - part to animate
- `animations`: [Array](../topics/Array.md) - animations to be played
- `animationState`: [Number](../topics/Number.md) - animation state

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
[_carrierPart, ["Deflector_1", "Deflector_1_hydraulic_1", "Deflector_1_hydraulic_2", "Deflector_1_hydraulic_3"], 10] spawn BIS_fnc_carrier01AnimateDeflectors;
```

## See also

[BIS_fnc_aircraftTailhook](../functions/BIS_fnc_aircraftTailhook.md) · [BIS_fnc_aircraftCatapultLaunch](../functions/BIS_fnc_aircraftCatapultLaunch.md)

<sub>Source: [BI Community Wiki — BIS fnc carrier01AnimateDeflectors](https://community.bistudio.com/wiki/BIS_fnc_carrier01AnimateDeflectors) (revision 321361).</sub>
