---
name: "BIS_fnc_controlPoint_isArrive"
type: function
status: ok
groups: ["ControlPoint"]
arma3_since: "1.78"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_controlPoint_isArrive
revid: 349268
updated: 2023-11-08T14:51:09Z
---

# BIS_fnc_controlPoint_isArrive

*Function · ControlPoint · Arma 3 v1.78*

## Description

Whether given control point is arrive, not leave.

## Syntax

```sqf
[controlPoint] call BIS_fnc_controlPoint_isArrive
```

**Parameters:**

- `controlPoint`: [Object](../topics/Object.md) - the control point

**Returns:** [Boolean](../topics/Boolean.md) - returns [true](../commands/true.md) if control point is arrive, [false](../commands/false.md) if leave

## Examples

### Example 1

```sqf
private _isArrive = [controlPoint] call BIS_fnc_controlPoint_isArrive;
```

## See also

[BIS_fnc_controlPoint_compute](../functions/BIS_fnc_controlPoint_compute.md) · [BIS_fnc_controlPoint_computeOwnerKey](../functions/BIS_fnc_controlPoint_computeOwnerKey.md) · [BIS_fnc_controlPoint_getOwnerKey](../functions/BIS_fnc_controlPoint_getOwnerKey.md) · [BIS_fnc_controlPoint_setIsArrive](../functions/BIS_fnc_controlPoint_setIsArrive.md)

<sub>Source: [BI Community Wiki — BIS fnc controlPoint isArrive](https://community.bistudio.com/wiki/BIS_fnc_controlPoint_isArrive) (revision 349268).</sub>
