---
name: "BIS_fnc_curatorObjectEdited"
type: function
status: ok
groups: ["Curator"]
arma3_since: "1.16"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_curatorObjectEdited
revid: 349402
updated: 2023-11-08T16:27:25Z
---

# BIS_fnc_curatorObjectEdited

*Function · Curator · Arma 3 v1.16*

## Description

Code executed when curator object is edited (i.e., moved or rotated). When a soldier or a vehicle is moved high above ground, create a parachute for them.

## Syntax

```sqf
[module, object] call BIS_fnc_curatorObjectEdited
```

**Parameters:**

- `module`: [Object](../topics/Object.md) - [Arma 3: Curator](../topics/Curator.md) module
- `object`: [Object](../topics/Object.md) - object which was edited

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
[module_curator, someObject] call BIS_fnc_curatorObjectEdited;
```

## See also

[Arma 3: Curator](../topics/Curator.md)

<sub>Source: [BI Community Wiki — BIS fnc curatorObjectEdited](https://community.bistudio.com/wiki/BIS_fnc_curatorObjectEdited) (revision 349402).</sub>
