---
name: "BIS_fnc_damageChanged"
type: function
status: ok
groups: ["Feedback"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_damageChanged
revid: 309384
updated: 2022-05-05T12:04:33Z
---

# BIS_fnc_damageChanged

*Function · Feedback · Arma 3 v1.00*

## Description

Handle effects caused by changing of damage.

## Syntax

```sqf
call BIS_fnc_damageChanged
```

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
call BIS_fnc_damageChanged;
```

## See also

[BIS_fnc_incapacitatedEffect](../functions/BIS_fnc_incapacitatedEffect.md) · [BIS_fnc_healing](../functions/BIS_fnc_healing.md)

<sub>Source: [BI Community Wiki — BIS fnc damageChanged](https://community.bistudio.com/wiki/BIS_fnc_damageChanged) (revision 309384).</sub>
